A wacky game like “finger Twister” with eggs and cute animals.
Built with Unity 4, released on iOS, Android, and Kindle Fire.
I developed the original idea and prototype as part of a company game jam. The idea was to use multiple fingers in a Twister-like fashion to grab eggs falling from the top of the screen and hold them until they hatched. It evolved into a freemium game matched with one of our existing IPs.
I was one of the primary developers on the project implementing gameplay, social, and in-app purchase features. I also provided translation assistance for Spanish and tools for integrating with external translators through Google Docs.
