A Webby Award-winning app and an epic homage to Fritz Lang’s Metropolis – but for kids.
Built with Cocos2d with some custom video texture work, released on iOS.
I developed much of the architecture and implemented several mini-games. I wrote a custom video-to-texture renderer for rendering high quality videos as part of the interactive components in the game. I also created tools to fix-up the alpha channel of images to enhance compression of files coming from the asset production pipeline.
